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Odd Harvest - A Gothic Farming Game

A passion project and official selection at the Indie Grits Game Festival. A collaboration with Bryson Schmidt.

A gothic farming exploration game built for PC, intended to be a short experience around finding, harvesting and befriending bizarre creates in an apocalyptic, hand drawn version of the deep south. Featuring farming systems, dynamic weather and AI characters that interact with each other, the game was built over a few months in Unreal Engine, in a fun 2D in a 3D world style. Presented at Indie Bits/Indie Grits in Columbia, South Carolina. 

See more of Bryson's work here: 

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